UX Usability Design: Elden Ring
In this showcase, I evaluated UX issues of Elden Ring and designed alternative solutions for it.
Thesis: Immersion and Eye Tracking in Elden Ring
This thesis project is an approach to find if eye tracker can be used to measure immersion, and to study how immersion affects player behaviors.
UX Design: Interface Design
UX Research: Fallout Shelter Online
A combination of qualitative and quantitative research about the mobile game Fallout Shelter Online open beta test.
UX Design: World War Online
Evaluated player onboarding experience of a strategy game World War Online. Designed alternative lo-fi tutorial for it.
Essay: Organizational UX Maturity
This is a literature review of organizational UX maturity and a seminar on its possible application to the gaming industry.